<?xml version="1.0" encoding="iso-8859-1" ?><rss version="2.0"><channel><title>Team4t4, sur tous les fronts (flux rss)</title><link>http://www.team4t4.com</link><description>Les 25 dernières maps customs en stock pour Call of Duty 4 Modern Warfare</description><item><title>www.team4t4.com</title><link>http://www.team4t4.com</link><description>Des maps customs pour MoH, CoD2, CoD4, CoDWW</description><pubDate>2013-05-19 GMT</pubDate></item><item><title><![CDATA[(COD4) Seatown (final)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=825</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_seatown.jpg" border="0" width="250"><br>Creator: IZaRTaX<br>
Creator email: izartax@hotmail.fr<br>
Version: final (updated)<br>
Released: 05/2013<br>
Gametypes: DM/TDM/SD/DOM/HQ/SAB<br><br>

seatown by IZaRTaX (mw3 remake)<br><br>
includes a version without character model for big mods.<br><br>
Special thanks to Sanya for the textures<br>
<iframe width="560" height="315" src="http://www.youtube.com/embed/Ew7j4_NBVcc?rel=0" frameborder="0" allowfullscreen></iframe>

]]></description><pubDate>Tue, 14 May 2013 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) 82ab Space (beta)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=826</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_82ab_space.jpg" border="0" width="250"><br>Map Version : Beta 1.0<br>
Auteur : <82AB>Blakburn<br><br>
Special features:<br>
A spaceship !!1!<br>
I'm planning on adding a couple things for the final realease.<br>
If you have any idea catch me up by email or on the 82ab website<br><br>
Gametype : DM,TDM, DOM,SD,HQ,SAB<br>
]]></description><pubDate>Mon, 06 May 2013 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) George square (v°1)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=815</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_georgesq.jpg" border="0" width="250"><br>Author : 4t4Chris<br><br>

Version : Version 1<br>
(11 jan 2013)<br><br>
Gametype : DM, TDM, HQ, SD, SAB, DOM<br><br>
Dedicated to the Team|BHC|, {BHC}Max<br>
Some models from MW2, MW3<br>
Some models by Kraava<br>



]]></description><pubDate>Fri, 11 Jan 2013 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Winter Bakaara]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=821</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_winter_bakaara.jpg" border="0" width="250"><br>Auteur : Zartax<br><br>
Version: 1.1<br>
Gametype : DM/TDM/SD/DOM/HQ/SAB<br>]]></description><pubDate>Thu, 10 Jan 2013 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Kirkuk]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=820</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_kirkuk.jpg" border="0" width="250"><br>Auteur : Katran<br>
Gametype : DM, TDM, Dom, HQ, Sab, S&D<br>]]></description><pubDate>Thu, 03 Jan 2013 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Hims]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=819</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_hims.jpg" border="0" width="250"><br>Auteur : Katran<br>
Gametype : DM, TDM, Dom, HQ, Sab, S&D<br>]]></description><pubDate>Thu, 03 Jan 2013 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) M Town]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=818</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mtown.jpg" border="0" width="250"><br>Auteur : Katran<br>
Gametype : DM, TDM, Dom, HQ, Sab, S&D<br>]]></description><pubDate>Thu, 03 Jan 2013 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) DooWood]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=817</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_doowood.jpg" border="0" width="250"><br>]]></description><pubDate>Thu, 03 Jan 2013 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Dome Night]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=816</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_dome_night.jpg" border="0" width="250"><br>Auteur : Rednose<br>
Map Version: Final<br>
Construction Time: 4 Months<br>
Gametypes : FFA, TDM, Sab, S&D, Dom, HQ<br>]]></description><pubDate>Thu, 03 Jan 2013 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Fregata]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=814</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_fregata.jpg" border="0" width="250"><br>Auteur : IZaRTaX<br><br>
           
Version: 1.0<br>
Released: 07/12/2012<br>
Gametypes: DM/TDM/SD/DOM/HQ/SAB<br>

<iframe width="560" height="315" src="http://www.youtube.com/embed/V0Vscj9QDNo?rel=0" frameborder="0" allowfullscreen></iframe>]]></description><pubDate>Sat, 08 Dec 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Dome]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=813</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_dome.jpg" border="0" width="250"><br>Auteur : rednose aka. Banana2077<br><br>

Gametype : FFA,TDM,Sab,S&D,Dom,HQ<br>
Map size : 2-18 Players<br><br>
<iframe width="560" height="315" src="http://www.youtube.com/embed/XzbjWGRqctE?rel=0" frameborder="0" allowfullscreen></iframe>]]></description><pubDate>Thu, 06 Dec 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Ricochet]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=812</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_ricochet.jpg" border="0" width="250"><br>]]></description><pubDate>Wed, 31 Oct 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Drillco (beta)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=811</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_drillco.jpg" border="0" width="250"><br>Auteur : Gunner<br>
Version: Beta 1<br>
Gametypes:DM TDM<br>
Mod : Standard Modwarfare and Openwarfare.<br>
Description:<br>
Deep Sea Oil Rig, Multi-level's.<br>
Plateforme pétrolière en mer, sur plusieurs niveaux<br>
 ]]></description><pubDate>Fri, 19 Oct 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Urban]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=810</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_urban.jpg" border="0" width="250"><br>Auteur : {N2N}Shadow<br>
Mod : OW v1.7<br>
Map size: Medium<br>
Gametype: DM, TDM, SD, HQ, DOM, SAB<br>]]></description><pubDate>Fri, 12 Oct 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4)  Arkona (beta2)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=808</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_arkona.jpg" border="0" width="250"><br>Auteur : NEUSATZ (ex Miregrobar)<br>
Version: Beta 2<br>
Map is based on mw3 map Bootleg<br><br>
Mods: BSF mod on linux server (mod with large number of custom models), OpenWarfare, OW2 1.4<br>
Map size: Medium<br>
Gametype: DM, TDM, SD, HQ, DOM, SAB<br><br>
Mise à jour le 26.oct.2012<br>
Fixed teams<br>
Factions : SAS vs Spetnaz<br><br>


<br><br>
<iframe width="560" height="315" src="http://www.youtube.com/embed/8SP7huxaCHg?rel=0" frameborder="0" allowfullscreen></iframe>]]></description><pubDate>Tue, 25 Sep 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) AGX 9.11.01]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=807</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_agx_91101.jpg" border="0" width="250"><br>Auteur : -=AGX=- WyldManM<br>
Version: 1st release<br>
Gametypes: FFA, TDM, S&D, SAB, CTF, HQ, DOM<br><br>
    
Description: <br>

This map is dedicated to the events of September 11th 2001 and is a recreation of the Pentagon crash site <br>
Thanks to Google Earth (and personal knowledge) the surrounding area and terrain is all replicated<br>
(some additions such as tunnels have been added for gameplay enhancement and the interior is not exact, as that would be classified information)<br>
All sounds (radio chatter, tv moniters, etc) are actual footage/sound from that day<br>
Please take a moment to visit the memorial site located within the map (location is up to you to find - or that wouldn't be any fun now would it)]]></description><pubDate>Thu, 13 Sep 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) History Ground]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=806</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_history_ground.jpg" border="0" width="250"><br>Auteur :[TG] Gangst3r/ [TG] Ghost<br> 
Gametype : war, dm, sab, koth, sd, dom<br>]]></description><pubDate>Thu, 13 Sep 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Forgotten Town]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=805</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_ftown.jpg" border="0" width="250"><br>Version : Alpha<br>
Auteur : K3nny<br><br>
Gametype : DM, TDM, DOM(5fl), SD, HQ, SAB<br><br>
Map Size : Medium<br>
Mod tested Ok: Extreme x4 2.0, Openwarfare 1.6<br><br>
Credits/Thanks : <br>
Carcass26 for his scrap prefabs.<br>
|[FR]|Fox for help with intial tests
The Mappers United Wiki<br>
Thanks to Infinity Ward for providing the tools/assets.<br>]]></description><pubDate>Thu, 13 Sep 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Fabrika (revisited)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=593</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_fabrika.jpg" border="0" width="250"><br>Auteur : NEUSATZ (ex Miregrobar)<br>
Très belle map, encore une fois, avec beaucoup de scripts (FX).<br>
Map size: Medium - large<br>
Game type: DM, TDM, SD, HQ, DOM, SAB, CTF, CTFb, HTF<br><br>
Mise à jour du 04 sept. 2012 : beta 2<br>
Added new vision, more paths, underground tunnel,more FX, more custom textures,new xmodels, new rooms and many other small changes.<br><br>
<iframe width="560" height="315" src="http://www.youtube.com/embed/okA2msRbk0s?rel=0" frameborder="0" allowfullscreen></iframe>
]]></description><pubDate>Tue, 04 Sep 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Bakaara (2 versions)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=803</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_bakaara.jpg" border="0" width="250"><br>Auteur : ZarTaX <br><br>
Une très belle map, un très beau remake de la map officielle de MW3.<br><br>
version : (2 versions)<br>
- version pour OpenWarfare<br>
- Version pour nomod Promod<br><br>
Gametype: DM/TDM/SD/DOM/HQ/SAB<br><br>
<iframe width="560" height="315" src="http://www.youtube.com/embed/x_xZmgHwcYY?rel=0" frameborder="0" allowfullscreen></iframe>]]></description><pubDate>Sun, 02 Sep 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Zaseda (beta2)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=802</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_zaseda.jpg" border="0" width="250"><br>Auteur : NEUSATZ (ex Miregrobar)<br><br>
Version : Beta 2<br>
Gametype : DM, TDM, DOM, SD, HQ, SAB. <br><br>
Size : Medium<br>
Mod tested Ok :BSF mod on linux, mw2v6 mod, Demon Mod, OpenWarfare.<br><br>
Beta 2 changelog:<br>
- Improved cliping on some area.<br>
- Improved mantle on many part of map.<br>
- Added new wooden paths and new wooden bridge for better climbing up hill, and more fluid gameplay.<br>
- New lamp effect.<br>
- Reduced number of grass models.<br>
- Some minor fixes.<br>
<br>
Histoire : <br>
"In 1999. Albanian terrorist group KLA attacked regular Serbian army convoy in ambush 35 kilometers from biggest Kosovo & Metohija city Prishtina.<br>
Serbian special police units are sent to help Serbian army and neutralize terrorist forces.<br>
On the ambush site police forces are attacked by KLA, where they are forced to fight bloody battle and save wounded soldiers. <br>
(This is the story behind this map. Story is based on "Balkan Special Forces:Kosovo Conflict" mod. In other mods sides are Marines vs Arabs)<br><br>
Map is dedicated to all our soldiers and police officers who lost their lives in war against terrorism.<br>


]]></description><pubDate>Mon, 20 Aug 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Canal_bf3 (final)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=801</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_canal_bf3.jpg" border="0" width="250"><br>Auteur : 4T4Chris<br>
Version : final<br>

Map inspirée de la map Canal sur Battlefield 3, ce n'est pas un remake, car pas mal de choses ont été modifiés.<br><br>

Mods testés : Pezbots, Hacker22_Weapons_Mod_V5, OpenWarfare<br><br>

Gametype : DM, TDM, SD, HQ, DOM, SAB<br><br>

Un grand merci à :<br>
- Kraava pour ces models<br>
- Zeroy pour ces scripts et tutos<br>
- Zartax pour ces models<br><br>
Dans cette version finale, j'ai modifié l'ambiance générale de la map, plus de brouillard, modification des couleurs.<br>
In this final version, I changed the whole atmosphere of the map, more fog, changing colors.<br><br>


]]></description><pubDate>Thu, 02 Aug 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Outset (beta)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=800</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_outset.jpg" border="0" width="250"><br>Auteur : Kraava <br>
Version: beta<br><br>
Gametypes: DM, TDM, SD, HQ, DOM, SAB, CTF<br><br>
Mod testé : OW, OWMW2 and x4MW2, Pezbot<br><br>
Situation : Moyen Orient.]]></description><pubDate>Mon, 23 Jul 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Summit]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=799</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_summit.jpg" border="0" width="250"><br>A remake of the map Summit from Call of Duty Black Ops. Set high on a wintry mountain top 
with severe drops all round.<br><br>
Auteur : -]K6[-Grimm & BU|D>ToX<br><br>
Map version : 1.0<br>
map size : medium<br>
Gametypes : DM TDM HQ S&D DOM SAB<br>]]></description><pubDate>Fri, 06 Jul 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Miregrobar Mappack]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=793</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/miregrobar_mappack.jpg" border="0" width="250"><br>Maps CoD4 :<br>
- mp_aerodrome<br>
- mp_fabrika<br>
- mp_fav<br>
- mp_highrise<br>
- mp_hisar<br>
- mp_inv<br>
- mp_oldschool<br>
- mp_roof<br>
- mp_roof_n<br>
- mp_sbase<br>
- mp_sc_hangar<br>
- mp_swamp<br>
- mp_vukovar<br>
- mp_vukovar_n<br><br>
Maps CoD5 :<br>
- mp_wolftown<br>]]></description><pubDate>Mon, 28 May 2012 00:00:00 GMT</pubDate></item></channel></rss>