<?xml version="1.0" encoding="iso-8859-1" ?><rss version="2.0"><channel><title>Team4t4, sur tous les fronts</title><link>www.team4t4.com</link><description>Les dernières maps customs en stock</description><item><title>www.team4t4.com</title><link>http://www.team4t4.com</link><description>Des maps customs pour MoH, CoD2, CoD4, CoDWW</description><pubDate>2012-02-07 GMT</pubDate></item><item><title><![CDATA[(COD4) [FR] Place]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=745</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_fr_place.jpg" border="0" width="250"><br>Auteur : [FR]Fox<br>
Il s'agit d'une map sniper only basé sur les prefabs et l'ambiance de STREET;<br>
Avec aussi les excellents models de véhicules de Kravaa.<br>
Version : 1.0<br>
SNIPER ONLY<br><br>
Une petite vidéo :<br>
<object width="560" height="315"><param name="movie" value="http://www.youtube.com/v/DRlGM2rT-2Q?version=3&amp;hl=fr_FR&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/DRlGM2rT-2Q?version=3&amp;hl=fr_FR&amp;rel=0" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>]]></description><pubDate>Fri, 03 Feb 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) [FR] Street (update2)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=701</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_fr_street.jpg" border="0" width="250"><br>|[FR]| STREET<br>
version : public 3<br>
Auteur : |[FR]| FOX<br>
Gametype :DM, WAR, DOM, KOTH, SD, SAB<br><br>
Map Size : Medium<br>
Mods tested : Open Warfare MW2 v1.4<br><br><br>
Update 03/02/2012:<br><br>

-Map have been portaled.<br>
-Build "mairie" has now a new corrifor to go out.<br>
-You can now use a way back of build "boulangerie" to leave "mairie" zone.<br>
-Again some stuff have been deleted/moved to facilitate deplacement.<br>
-Trees of playable zone have been deleted cause clip brush didn't fall in same way as tree.<br>
<br><br>
Update 14/01/2012:<br><br>

-New vision file<br>
-SD rebuilded, I hope it work, I don't know why it didn't in first version<br>
-Some stuff have been deleted to facilitate deplacement<br>
-A way to go out of map have been fixed<br>
- Thanks to BlueDeadAgain that show me this problem<br>
-Helicopter added<br>
-Some balconies added<br>
-dynamic foliage added (trees & grass)<br><br>

MIP protection<br><br>
Une vidéo : <br><br>

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]]></description><pubDate>Fri, 03 Feb 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Rundown Winter]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=744</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_rundown_winter.jpg" border="0" width="250"><br>Auteur : BU|D-ToX, K6Grimm<br>
Un remake de la map Rundown (mw2). Version winter (hivers).
Certains batiments ont été modifiés (pour être jouables)<br><br>

Map protégée : M.I.P. protected.<br><br>

Version: 1.0<br>
Mod : OW2<br>
Taille : Medium - large<br>
Gametype: DM, TDM, SD, HQ, DOM, SAB<br><br>]]></description><pubDate>Thu, 02 Feb 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD5) CW Breakout (cw map pack 2)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=743</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/codww/cod5_cw_mp_breakout.jpg" border="0" width="250"><br>Auteur : Cornrow Wallace<br><br>
Breakout fait partie du Classic map pack 2 par Cornrow Wallace.<br>
Plus de détails sur le <a target="_blank" href="http://team4t4.com/forum/viewtopic.php?f=9&amp;t=339&amp;start=0">Classic Maps Pack 2</a><br>
Remake de Breakout, une map officielle (Infinity Ward) sur Call of Duty 2.<br><br>
Gametypes : DM, TDM, CTF, KOTH, DOM, TWAR, SAB, SD<br>
Size : Medium<br>]]></description><pubDate>Thu, 26 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD5) CW Burgundy (cw map pack 2)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=742</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/codww/cod5_cw_mp_burgundy.jpg" border="0" width="250"><br>Auteur : Cornrow Wallace<br><br>
Burgundy fait partie du map pack 2 par Cornrow Wallace.<br>
Plus de détails sur le <a target="_blank" href="http://team4t4.com/forum/viewtopic.php?f=9&amp;t=339&amp;start=0">Classic Maps Pack 2</a><br>
Remake de Burgundy, une map officielle (Infinity Ward) sur Call of Duty 2.<br><br>
Gametypes : DM, TDM, CTF, KOTH, DOM, TWAR, SAB, SD<br>
Size : Medium<br>]]></description><pubDate>Thu, 26 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD5) CW Rocket (cw map pack 2)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=741</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/codww/cod5_cw_mp_rocket.jpg" border="0" width="250"><br>Auteur : Cornrow Wallace<br><br>
Rocket fait partie du map pack 2 par Cornrow Wallace.<br>
Plus de détails sur le <a target="_blank" href="http://team4t4.com/forum/viewtopic.php?f=9&amp;t=339&amp;start=0">Classic Maps Pack 2</a><br>
Remake de Rocket, une map officielle (Infinity Ward) sur Call of Duty 1.<br><br>
Gametypes : DM, TDM, CTF, KOTH, DOM, TWAR, SAB, SD<br>
Size : Medium<br>]]></description><pubDate>Thu, 26 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD5) CW Ship (cw map pack 2)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=740</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/codww/cod5_cw_mp_ship.jpg" border="0" width="250"><br>Auteur : Cornrow Wallace<br><br>
Ship fait partie du map pack 2 par Cornrow Wallace.<br>
Plus de détails sur le <a target="_blank" href="http://team4t4.com/forum/viewtopic.php?f=9&amp;t=339&amp;start=0">Classic Maps Pack 2</a><br>
Remake de Ship, une map officielle (Infinity Ward) sur Call of Duty 1.<br><br>
Gametypes : DM, TDM, CTF, KOTH, DOM, TWAR, SAB, SD<br>
Size : Medium<br>]]></description><pubDate>Thu, 26 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Kaunas (v° Beta 1)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=739</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_kaunas.jpg" border="0" width="250"><br>Auteur : Cornrow_Wallace<br>
Map size: Small<br>
Game type: DM, TDM, SD, HQ, DOM, SAB<br>
Version: Beta 1.0<br>]]></description><pubDate>Mon, 23 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD5) Leningrad]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=738</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/codww/cod5_leningrad.jpg" border="0" width="250"><br>Auteur : Huruman, W!Ls0n<br>
Map size: Medium<br>
Game type: DM, TDM, SD, HQ, DOM, SAB, CTF<br>
Version : 1.0<br>
Un remake d'un classique sur CoD2.<br>]]></description><pubDate>Fri, 20 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD5) Nachtzug 2]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=737</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/codww/cod5_nachtzug2.jpg" border="0" width="250"><br>Auteur = [eVp] HansHass<br>
Size = Small<br>
Gametype = DM, TDM, CTF, SAB<br>
]]></description><pubDate>Tue, 17 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD2) Wioska]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=736</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod2/cod2_wioska.jpg" border="0" width="250"><br>Auteur : Bax<br>
Version: 1.0<br>
Map size: Small<br>
Game type: DM, TDM, SD, CTF<br>]]></description><pubDate>Mon, 16 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD2) Currahee!  Breach (v°2)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=735</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod2/cod2_Currahee_Breach.jpg" border="0" width="250"><br>Auteur : Kals<br>
Remake de la map Breach de CoDWaW<br>
Gametype : dm, tdm, sd, ctf<br>
Version : 2.0<br>]]></description><pubDate>Mon, 09 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD2) Currahee! Matmata Night (v°2)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=734</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod2/cod2_matmata_night.jpg" border="0" width="250"><br>Auteur : alyosha, zeus<br>
Mods : Extreme 2.6 - 2.7<br>
Map size: Medium<br>
Game type: DM, TDM, SD, HQ, CTF<br>
Version: 2.0<br>]]></description><pubDate>Mon, 09 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Lalus GoneFishin]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=733</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/CoD4_LalusGoneFishin.jpg" border="0" width="250"><br>Auteur : Lalus<br>
Map size: Large<br>
Game type: DM, TDM<br>
]]></description><pubDate>Mon, 09 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Dead (v° beta)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=732</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_dead.jpg" border="0" width="250"><br>Auteur : lalus<br>
Map size: Medium<br>
Game type: DM, TDM<br>
Version : Beta<br>]]></description><pubDate>Mon, 09 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD2) Countryside]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=731</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod2/cod2countryside.jpg" border="0" width="250"><br>Auteur : OL-BlindSniper<br>
Version: 1.01<br>
Map size: Medium<br>
Game type: DM, TDM, SD, HQ, CTF<br>]]></description><pubDate>Thu, 05 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) -=Blue=- Italy]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=730</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_blue_italy.jpg" border="0" width="250"><br>Auteur : -=BluE=-*ChuBBz*<br>
Map size: Medium<br>
Game type: DM, TDM, SD, HQ, DOM, SAB, CTF, CTFb, HTF, RET<br>
Version: 1<br>]]></description><pubDate>Thu, 05 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD2) Currahee! AfriCarentan (v°2)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=729</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod2/cod2_africarentan.jpg" border="0" width="250"><br>Auteur : kals<br>
Map size: Medium<br>
Game type: DM, TDM, SD, CTF<br>
Version: 2.0<br>]]></description><pubDate>Thu, 05 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) AGX Achq]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=728</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4agxachq.jpg" border="0" width="250"><br>Auteur : WyldManM<br>
Version: 1.0<br>
Map size: Large<br>
Game type: DM, TDM, SD, SAB, CTF, HQ, DOM<br>]]></description><pubDate>Mon, 02 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) CDI Mission Isla]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=727</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_cdi_mision_isla.jpg" border="0" width="250"><br>Auteur : Chenoma<br>
Version: 1.0<br>
Map size: Large<br>
Game type: DM, TDM, SD<br>]]></description><pubDate>Mon, 02 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) Lalustanya (v°2)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=726</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4lalustanya.jpg" border="0" width="250"><br>Size : Small <br>
Game type : DM, TDM<br>
Auteur : HASTOK<br>
Version: 2]]></description><pubDate>Mon, 02 Jan 2012 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) RunDown Xmas]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=725</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_rundownxmas.jpg" border="0" width="250"><br>Auteur : BU|D-ToX, K6Grimm<br><br>

Version: 1.0<br>
Mods : oldschool is NOT supported.<br>
Map size: Medium - large<br>
Game type: DM, TDM, SD, HQ, DOM, SAB<br>
M.I.P. Protected<br><br>

Vidéo sur Youtube : <br>
<iframe width="560" height="315" src="http://www.youtube.com/embed/cveArJvdG3c?rel=0" frameborder="0" allowfullscreen></iframe><br>]]></description><pubDate>Sat, 24 Dec 2011 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD5) Nachtzug (v°1.3)]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=724</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/codww/cod5_mp_nachtzug.jpg" border="0" width="250"><br>Version: Final 1.3<br>
Mods Compatibility: DemonMod MKII, ACE_5.6, E.R.M._2.0, OpenWarfare_5, AWE5_2.5<br>
Map size: Medium<br>
Game type: DM, TDM, SAB, CTF<br>]]></description><pubDate>Wed, 07 Dec 2011 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD4) CITI Hotel]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=723</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/cod4/cod4_mp_citihotel.jpg" border="0" width="250"><br>Auteur : Deek <br>
- Security Cameras ( Dvar Controlled ) ( Default = On )<br>
- Weapons Room ( Hidden ) ( Dvar Controlled ) ( Default = On )<br>
- Ammo Pickups ( Dvar Controlled ) ( Default = On )<br>
- Custom Dvars ( 13 )<br>
- 4 Working Elevators<br>
- More than 20 Rooms<br>
- Vent/Air Duct System on the Mezzanine Level<br>
- Portal Room ( Hidden ) ( Dvar Controlled ) ( Default = On )<br>
- Jukebox ( Dvar Controlled ) ( Default = Off )<br>
- Two Death Traps ( Hidden ) ( Dvar Controlled ) ( Default = On )<br>
- Supports All Gametypes + CTF, CTFB, HTF<br>
- Player Controlled Objects ( Doors, Jukebox, Switches )<br>
- A Few Easter Eggs<br>
- Large Style Tactical Environment ( Complete Hotel )<br><br>

More info in the readme ( must be read )<br>
Please report all bugs/errors in the comment section.<br><br>

Version: Beta<br>
Mods Compatibility: Extreme4 and Awe4<br>
Map size: Very large<br>
Game type: DM, TDM, SD, HQ, DOM, SAB, CTF, HTF, CTFb <br>
]]></description><pubDate>Wed, 07 Dec 2011 00:00:00 GMT</pubDate></item><item><title><![CDATA[(COD5) Chateau Xmas]]></title><link>http://www.team4t4.com/section.php?section=detailmap.php&amp;id=721</link><description><![CDATA[<img src="http://www.team4t4.com/images/maps/codww/cod5_mp_chateau_xmas.jpg" border="0" width="250"><br>Auteur : Ieuan<br>
Version: Final 1a<br>
Map size: Medium<br>
Game type: DM, TDM, SD, HQ, DOM, CTF<br>]]></description><pubDate>Mon, 05 Dec 2011 00:00:00 GMT</pubDate></item></channel></rss>
